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Workshop Date:
November 8th, 2011

Previous WBI Workshops

CHI April 2010

CHI April 2009

HCI September 2008
AHRC November 2007


Whole Body Interaction in Games and Entertainment

   A Workshop. 8th November 2011, Lisbon Portugal, ACM Advances in Computer Entertainment Technology conference

4th International Workshop on Whole Body Interaction   

Workshop Venue

ACE2011 workshops will be held at Ordem dos Engenheiros, Av. António Augusto de Aguiar, 3D, 
1069-030 - Lisboa

If using the metro, for Ordem dos Engenheiros, you should exit at "Parque" (blue line) or "Marquês de Pombal" (blue or yellow).

The workshop runs from 9:00 to 17:30

Submitted Papers

David England, Martin Randles, Formal Modeling of Whole Body Interaction

Miguel Jerónimo, Carlos Martinho, Ana Paiva Another Thrill in the Wall: an Affective Eco-
System Interface for Gestural Expressivity

Helena Tobiasson, Fun: A powerful tool in rehab

Esteban M. Correa A,. Pablo A. Figueroa F., Diana Fernández P. INTERACTIVE PUPPET SHOW:
iPUPPET

David JEAN, Keechul JUNG, Providing Freedom of Interaction with Spatial Centered Interfaces

Florian Daiber, Lianchao Li, Antonio Krüger Whole Body Interaction in Mobile 3D Gaming

Dennis Reidsma, Eike Dehling, Herwin van Welbergen, Job Zwiers, Anton Nijholt Leading and following with a virtual trainer

Christian Schönauer, Hannes Kaufmann Wide Area Motion Tracking Using Consumer Hardware

Peta Wyeth, Daniel Johnson, Penny Sweetser Motivating Whole Body Gaming for People with Intellectual Disability

Diane Tucker, ACE Games Finalist, Mother Nature : Gestural Controls Exploiting Links between Brain and Body


Whole Body Interaction has evolved over recent international workshops to investigate richer forms of interaction involving movement, physiology, cognition, emotion and social context. Whole Body Interaction provides a framework for the design, engineering and research of theories and approaches to involving the whole person in interaction. In this workshop we concentrate on Whole Body Interaction in Games and Entertainment. We call for position papers in the following (non-exclusive) topics

  • Design approaches bridging motion and other user capabilities
  • Engineering models of Whole Body Interaction
  • Multiple sensor and device engineering
  • Future consoles for Whole Body Interaction
  • Case Studies in Advanced Games and Entertainment Interaction
  • Integrating Emotion in Games and Entertainment
  • Natural User Interfaces

 

Authors are asked to submit position papers of 4-6 pages on the above and related topics. Papers will be selected for the relevance and timeliness. Papers should be in the ACM Extended Abstracts format. Accepted authors must commit to attending the workshop. The workshop will focus around initial presentation of position papers before moving on to discussion of wider issues to establish the future research direction of the area.
Accepted papers will be archived in the ACM Digital Library, and published in the workshop proceedings. Submission of a paper for review will be considered your agreement that at least one author will register and attend if your paper is accepted.

Send papers to d.england@ljmu.ac.uk

Key Dates

Submission: August 14th, 2011
Notification: August 31st, 2011
Workshop Date: November 8th, 2011

Organising Committee

  • Dr David England, LJMU, UK
    Prof. Abdennour El Rhalibi, LJMU, UK
    Dr. Adrian David Cheok (Keio University, Japan & NUS, Singapore)

Review Committee

  • Nick Bryan-Kinns, Queen Mary University, UK
    Florian Diaber, DFKI, Saarbruecken , Germany
  • Paul Fergus, Liverpool John Moores University, UK
    Rose Johnson, Open University, UK
    Andreas Komninos, Glasgow Caledonian University, UK
    Floyd Mueller, Stanford University, USA
    Anton Nijholt, University Twente, Netherlands
  • Zhigeng Pan, Zhejiang University, China
  • Pablo Romero, National University of Mexico
    Jennifer G Sheridan, BigDog Interactive, UK
    Jakob Tholander, Stockholm University, Sweden
    Radu-Daniel Vatavu, Ştefan cel Mare University of Suceava, Romania

 

 

Accepted Papers will appear here

 

Updated Tuesday June 21st, 2011