WHOLE BODY INTERACTION: THE FUTURE OF THE HUMAN BODY
The is the 2nd workshop on Whole Body Interaction. You can find outputs from the first workshop (November 2007) be clicking on the links to the left.
Delegates were asked to submit a 2-4 page position paper demonstrating their interest in the area to the workshop organiser, Dr David England.
Here are the position papers
The aim of this workshop is to promote critical discussion over virtual, mixed and augmented reality and provide attendees with a critical framework for tackling issues.
Bill Buxton¹ mused on what future archaeologist would make of today’s humans extrapolating from our current computer technology and came up with a being with one eye, a dominant hand and two ears but lacking legs, and a sense of smell or touch. He argued for greater involvement in the whole person and their senses in human-computer interaction. Artists have responded to this challenge by exploiting the various technologies that fall under the general banner of virtual reality, and support whole body interaction. Goldberg² has also considered how performers are not just concerned with the body and bodily actions but also the relationship between performer and audience.
The workshop will include short presentations from interested researchers that aim to promote discussion. These talks will present the underpinning technologies and conceptual frameworks of whole body interaction. There will also be demonstrations of relevant technologies and art works, based on motion capture and camera vision.